Human: Good at everything, masters of nothing unless they put their mind to it. They are the middle child of all races, being a race that is not old but no longer young. Perfect for adaptable or all-arounder characters
Ability: They can have any job
Possible Jobs: All
High Elf: Noble and oldest Elf race, they are often magic users or archers, but also excel in the more nimble of swordsman classes. They are noble and civilized, perfect for honorable or stuck-up characters, or even any type of magic user.
Ability: +2 Intelligence, + 1 Dexterity
Possible Jobs: Mage, Sorcerer, Wizard, Cleric, Archer, Hunter, Fencer, Blade Mage, Ranger, Scholar, Bow mage, Zealot, Avatar, Necromancer, Negotiator, Orator, Mediator, Hypnotist.
Wood Elf: Younger race of elf than High Elves, they prefer the woods, and are less attuned to magic, and more physically attuned. Great for a clever or quick character
Ability: +2 Dexterity +1 Agility
Possible Jobs: Fencer, Archer, Ranger, Hunter, Godbow, Assassin, Theif, Robber, Scholar, Knight, Soldier, Paladin, Rogue, Scout, Mage, Warrior, Brawler
Tief: Ancient race now cursed for their crimes, they look much like demons. Characters who are more attuned to evil, have a natural pull to evil to overcome, or are stealthy fit god into this race
Ability: Shadowalk (can teleport when not in battle once per day), +2 Dexterity
Possible Jobs: Mage, Sorcerer, Scholar, Cleric, Paladin, Warrior, Archer, Hunter, Thief, Robber, Rogue, Necromancer, Avatar, Blade Mage, Wizard, Fencer, Warlord, Brawler
Drakon: Dragon decendant race with their power of Breath, with tough skin. Most are brutish, but charming, rarely are they interested in magic, but many have ancient dragon knowledge and live for a few centuries. Great for strong, powerful, suave, charismatic, or long-living characters
Abilities: Dragon Breath (Choose Ice or fire for life, and use the power of a dragon's breath once per day, +2 Charisma, +1 Strength, -1 Agility
Possible Jobs: Paladin, Mage, Warrior, Berserker, Soldier, Knight, Negotiator, Orator, Mediator, Charmspeaker, Seer, Warlord, Brawler
Dwarf: Hardy people small in stature but high in honor and strength, they aren't the brightest, but can cleave the head off of most monsters, and are considered good luck by some. Good for hardy, lovable, short characters.
Abilities: +2 Strength, +1 Luck, chance of weapon breaking lowered by 25%
Possible Jobs: Besrker, Warrior, Soldier, Paladin, Knight, Guardian, Warlord, Cleric, Brawler
Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/4L1oBa-Miy8/viewtopic.php
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